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Scrabble Reise Navigation menu VideoHow to Play Scrabble
After making a play, the player announces the score for that play, and then, if the game is being played with a clock , starts the opponent's clock.
The player can change their play as long as the player's clock is running, but commits to the play when they start the opponent's clock.
The player then draws tiles from the bag to replenish their rack to seven tiles. If there are not enough tiles in the bag to do so, the player takes all the remaining tiles.
If a player has made a play and has not yet drawn a tile, the opponent may choose to challenge any or all words formed by the play. The player challenged must then look up the words in question using a specified word source such as OTCWL , the Official Scrabble Players Dictionary , or CSW and if any one of them is found to be unacceptable, the play is removed from the board, the player returns the newly played tiles to their rack, and the turn is forfeited.
In tournament play, a challenge may be to the entire play or any one or more words formed in the play, and judges human or computer are used, so players are not entitled to know which word s are invalid.
Penalties for unsuccessfully challenging an acceptable play vary in club and tournament play and are described in greater detail below.
When the game ends, each player's score is reduced by the sum of their unplayed letters. In addition, if a player has used all of their letters known as "going out" or "playing out" , the sum of the other player's unplayed letters is added to that player's score; in tournament play, a player who goes out adds twice that sum, and their opponent is not penalized.
Plays can be made in a number of ways in what follows, it is assumed that the word JACK has been played on a previous turn; letters in parentheses represent tiles already on the board :.
Any combination of these is allowed in a play, as long as all the letters placed on the board in one play lie in one row or column and are connected by a main word, and any run of tiles on two or more consecutive squares along a row or column constitutes a valid word.
When the letters to be drawn have run out, the final play can often determine the winner. This is particularly the case in close games with more than two players.
Scoreless turns can occur when a player passes, exchanges tiles, or loses a challenge. The latter rule varies slightly in international tournaments.
A scoreless turn can also theoretically occur if a play consists of only blank tiles, but this is extremely unlikely in actual play.
Note that the Q is not doubled for this play. But since this is a seven-letter play, 50 points are added, resulting in a total score of Player 1 now has a —51 lead.
The player with the highest final score wins the game. In case of a tie, the player with the highest score before adjusting for unplayed tiles wins the game.
Acceptable words are the primary entries in some chosen dictionary , and all of their inflected forms. Words that are hyphenated, capitalized such as proper nouns , or apostrophized are not allowed, unless they also appear as acceptable entries; JACK is a proper noun, but the word JACK is acceptable because it has other usages as a common noun automotive, vexillological , etc.
Variant spellings, slang or offensive terms, archaic or obsolete terms, and specialized jargon words are allowed if they meet all other criteria for acceptability, but archaic spellings e.
Vulgar and offensive words are generally excluded from the OSPD4 but allowed in club and tournament play. Proper nouns and other exceptions to the usual rules are allowed in some limited contexts in the spin-off game Scrabble Trickster.
Names of recognized computer programs are permitted as an acceptable proper noun For example, WinZIP. The memorization of two-letter words is considered an essential skill in this game.
The first is used in America, Canada, Israel and Thailand, and the second in English Scrabble in the rest of the world. North American competitions use the Long Words List for longer words.
If the word has only an offensive meaning, it is only included in the OWL2. The lexicon includes all allowed words of length 2 to 15 letters.
This book is used to adjudicate at the World Scrabble Championship and all other major international competitions outside North America. The penalty for a successfully challenged play is nearly universal: the offending player removes the tiles played and forfeits his or her turn.
In some online games, an option known as "void" may be used, wherein unacceptable words are automatically rejected by the program.
The player is then required to make another play, with no penalty applied. The penalty for an unsuccessful challenge where all words formed by the play are deemed valid varies considerably, including:.
Under NASPA tournament rules, a player may request to "hold" the opponent's play in order to consider whether to challenge it, provided that the opponent has not yet drawn replacement tiles.
If player A holds, player A's clock still runs, and player B may not draw provisional replacement tiles until 15 seconds after the hold was announced which tiles must then be kept separate.
There is no limit on how long player A may hold the play. If player A successfully challenges after player B drew provisional replacement tiles, player B must show the drawn tiles before returning them to the bag.
Tens of thousands play club and tournament Scrabble worldwide. All tournament and most club games are played with a game clock and a set time control.
Although casual games are often played with unlimited time, this is problematic in competitive play among players for whom the number of evident legal plays is immense.
Almost all tournament games involve only two players; typically, each has 25 minutes in which to make all of their plays. For each minute by which a player oversteps the time control, a penalty of 10 points is assessed.
The number of minutes is rounded up, so, for example, if a player oversteps time control by two minutes and five seconds, the penalty is 30 points.
There are also games that count the time by fractions of a minute. Players are allowed "tracking sheets", pre-printed with the letters in the initial pool, from which tiles can be crossed off as they are played.
Tracking tiles is an important aid to strategy, especially during the endgame, when no tiles remain to be drawn and each player can determine exactly what is on the opponent's rack.
Clubs in North America typically meet one day a week for three or four hours and some charge a small admission fee to cover their expenses and prizes.
Clubs also typically hold at least one open tournament per year. Tournaments are usually held on weekends, and between six and nine games are played each day.
There are also clubs in the UK and many other countries. During off hours at tournaments, many players socialize by playing consultation team Scrabble , Clabbers , Anagrams , Boggle , Words with Friends, Scramble with Friends and other games.
The following records were achieved during international competitive club or tournament play , according to authoritative sources, including the book Everything Scrabble by Joe Edley and John D.
Williams, Jr. Two other records are believed [ citation needed ] to have been achieved under a British format known as the "high score rule", in which a player's tournament result is determined only by the player's own scores, and not by the differentials between that player's scores and the opponents'.
Play in this system "encourages elaborate setups often independently mined by the two players",  and is significantly different from the standard game in which defensive considerations play a major role.
While the "high score" rule has led to impressively high records, it is currently out of favor. Hypothetical scores in possible and legal but highly unlikely plays and games are far higher, primarily through the use of words that cover three triple-word-score squares.
Anselm's College , Birkenhead, Merseyside, setting a new duration record. A longer record was never recorded by Guinness Book of Records , as the publishers decided that duration records of this nature were becoming too dangerous and stopped accepting them.
An introduction to tournament Scrabble and its players can be found in Stefan Fatsis 's book Word Freak. In the process of writing, Fatsis himself became a high-rated tournament player.
The Scrabble Player's Handbook , edited by Stewart Holden and written by an international group of tournament players, gives the information a serious player needs to advance to successful tournament play.
Maven is a computer opponent for the game created by Brian Sheppard. The official Scrabble computer game in North America uses a version of Maven as its artificial intelligence and is published by Atari.
Outside North America, the official Scrabble computer game is published by Ubisoft. Quackle is an open-source alternative to Maven of comparable strength, created by a five-person team led by Jason Katz-Brown.
The Nintendo DS version of Scrabble Edition made news when parents became angry over the game's AI using potentially offensive language during gameplay.
A number of websites offer the possibility to play Scrabble online against other users, such as ScrabbleScores. Facebook initially offered a variation of Scrabble called Scrabulous as a third-party application add-on.
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Hangaroo Scrabble Find a secret application or hang kangaroo in this hangman game! Only allow 4 errors, accept the word.
Connect letter blocks within the game board to form words. Letters can connect vertically, horizontally, diagonally, forwards, backwards, up or.
Reveal the words to stop Dukey from falling into the bathtub! You must become a master of Hangman to save. Point and click on start button with cursor and mouse to begin.
Form words of three letters or more using. Can you mix the letters and create words? In PopCap's Scrabble, you either play real words or you don't play at all.
Besides that, many of this edition's basic features feel a tad clunky. When it comes to putting letters on and off the board, you can only physically drag them around.
You can't just get them out of the way with a single click. Another annoyance is that it can only save one game at a time.
If you ever begin a new game, then the previous one will be deleted. For a game made early in the New Tens, this is simply unacceptable.
Overall, PopCap's rendition of Scrabble is far from the best. It gets the job done, and it can still be fun to pit your vocabulary skills against your friends or even the computer.
Unfortunately, it's missing a lot of strategic options that are available in the original board game and other digital editions.
It also suffers from a number of technical issues that really have no right to be there. It's not a terrible product by any stretch of the imagination, but as it is, there are likely better versions of Scrabble to find out there.
DFG is constantly expanding, striving to bring its audience the most entertaining game downloads found on the Internet. Powered by. Scrabble Review Reviewed by: David Galvin.
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